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381. History making moments of the Vegas stream - in EVE General Discussion [original thread]
The presentation in question for your convenience. Fleet Commanding and Kitten Herding
- by Ranger 1 - at 2014.10.19 21:37:00
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382. Players watching the live feed from Vegas - in EVE General Discussion [original thread]
Particularly the Keynote yesterday. Tech 3 Tactical Destroyers, Tugs (fitted ship transports) and the new Black Bird hull. Not to mention the possibility of perma death coming to EVE (CCP Rise, the new player experience). I have the Keynote up ...
- by Ranger 1 - at 2014.10.19 21:31:00
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383. EVE Vegas - in My EVE [original thread]
If you missed the broadcast of EVE Vegas live, Twitch will have the entire thing available to view for at least a few days, and CCP will eventually get both days up on their YouTube channel. However if you are looking for a specific presentation ...
- by Ranger 1 - at 2014.10.19 18:55:56
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384. EVE Vegas - in My EVE [original thread]
If you missed the broadcast of EVE Vegas live Twitch will have the entire thing available to view for at last a few days, and CCP will eventually get both days up on their YouTube channel. However if you are looking for a specific presentation I ...
- by Ranger 1 - at 2014.10.19 18:55:00
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385. Tech 3 Destroyers coming in RHEA - in EVE General Discussion [original thread]
Mag's wrote: Any link for info on this? Mags, and anyone else that missed the EVE Vegas Keynote, I am sectioning out the various presentations on my YouTube site for the sake of convenience. EVE Online Playlist The section where Fozzie di...
- by Ranger 1 - at 2014.10.19 18:41:00
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386. Using CCP Music on Twitch Streams - in EVE General Discussion [original thread]
CCP legal informed me that any EVE related content (music, game play footage, videos, trailers, etc.) is fine to freely use as long as it is in something EVE related and not directly charged for (subscription fee) or used to hawk a product (your o...
- by Ranger 1 - at 2014.10.16 19:50:00
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387. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Polo Marco wrote: Ranger 1 wrote: Respect your opinion Polo, but I have to say this. Your analogy of Cap ships being essentially a queen in a game of chess being nerfed to having the same movement capability as a king has a minor flaw. If ...
- by Ranger 1 - at 2014.10.16 16:28:00
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388. Crucifier animation - in EVE General Discussion [original thread]
Mharius Skjem wrote: Sox Box wrote: Bastion Crucifier . I'm not sure which way round the animation is supposed to be. Open during warp or closed during warp? Travelling at high speed through space those protrusions may collide with a...
- by Ranger 1 - at 2014.10.14 00:25:00
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389. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Respect your opinion Polo, but I have to say this. Your analogy of Cap ships being essentially a queen in a game of chess being nerfed to having the same movement capability as a king has a minor flaw. If you used a direct comparison between EVE...
- by Ranger 1 - at 2014.10.14 00:18:00
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390. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
The point was made above that it will be more difficult to ferry ships and materials out of an area that is about to be overrun. To be blunt, this is actually more damaging to larger entities that have massive stockpiles built up... smaller enti...
- by Ranger 1 - at 2014.10.12 03:35:00
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391. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Alavaria Fera wrote: Andy Landen wrote: The limit to jumping should be imposed on the cyno generation side of the equation where the sovereign owner applies restrictions which prevent cynos from being generated in their space. This would nat...
- by Ranger 1 - at 2014.10.12 03:31:00
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392. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
While I am slightly dismayed by the change to JF to 10ly, I understand the need. The important point is.... that the hand writing is on the wall. Null sec industry will get put in a better and more logical place (as it should be) providing useful...
- by Ranger 1 - at 2014.10.10 01:54:00
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393. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
Aurora Fatalis wrote: Something that would go extremely well with this change: The ability to open the star/system map in a collapsible window. I use multiple monitors for my single character, and while I would love to navigate the system by...
- by Ranger 1 - at 2014.10.09 05:48:00
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394. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Alekseyev Karrde wrote: 1 month fatigue is probably too low of a cap to be a deterrent. I'd go with 2 months personally. Actually I'd second that, since the people that are ignorant enough to let it get to those levels really shouldn't be ...
- by Ranger 1 - at 2014.10.09 05:23:00
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395. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
My main worry is... how the hell am I supposed to cover all of this in a YouTube video that's fit to watch.
- by Ranger 1 - at 2014.10.08 03:44:00
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396. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Athryn Bellee wrote: Ukiah Oregan wrote: Rowells wrote: Pilots being somewhere to do something is the force projection. thanks Rowells, you seem to understand the irony in this nerf it doesn't address the clone suicides it doesn't ...
- by Ranger 1 - at 2014.10.08 03:40:00
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397. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Ukiah Oregan wrote: Ranger 1 wrote: This "is" the foundation, a necessary first step. a foundation is something you can stand on without falling. with the information provided by CCP this completely drops the bottom out with nothing to...
- by Ranger 1 - at 2014.10.08 03:33:00
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398. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Ukiah Oregan wrote: Ranger 1 wrote: Easy and perfectly safe long distance force projection will be nerfed. think you've read somtehing i haven't nothing is preventing ship caching nothing is preventing clone jumps nothing is preventi...
- by Ranger 1 - at 2014.10.08 03:25:00
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399. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Ukiah Oregan wrote: Ranger 1 wrote: you need to look a bit deeper than just the skin. i agree that you need to do so as well. look at the logi contracts short hauls = less isk less jumps = less isk more Logi Pilots = less isk Logi...
- by Ranger 1 - at 2014.10.08 03:18:00
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400. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Sgt Ocker wrote: Xen Solarus wrote: Best. Changes. Ever! Nullsec tears = best tears. You can expect your "feedback" to be treated exactly like the recent wormhole changes feedback. And by that, i mean completely ignored. I for one appl...
- by Ranger 1 - at 2014.10.08 03:11:00
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